![]() ![]() And before we begin, let's preface this by saying that game design is difficult work and some devs on the team may have already raised this option with it being shot down for a number of reasons, but all the same, this is an idea that deserves discussion. The following is a modest proposal of a new type of component that could change Destiny 2 for the better, if implemented properly. ![]() However, Destiny 2 can easily fix some of the more annoying aspects of this grind with the implementation of a few more changes to the current formula, while still maintaining a balanced grind and incentive to sign in, similar to the upcoming sword update. RELATED: Destiny 2: The Strange New Role of Swords in Season 10 While the grind is far from perfect, it at least gives players something to do in Destiny 2 on the daily and weekly resets with a clear goal of getting stronger in mind. Over the last 5 years, the formula has changed slightly here and there, sometimes to the liking of the players, and other times causing frustration. Eventually, the loot runs dry for every diehard player and the only way to go is up, so clans and fireteams head out to conquer Raids and other high-level missions for better gear. The core mechanic of Destiny 2, as well as the original Destiny, that keeps players logging in every day is easily the grinding for Light Levels that the end game content strives for. ![]()
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